The Internet is a magnifier. For better or for worse, any one thing can get put under a lens, and in a lot of ways that's a good thing. But with great power comes great responsibility.
Microsoft's story has turned from that of an industrial giant to a floundering fish. With an ailing Office and no hope in mobile, its focus is scattered and its catalogue is dwindling. Combined with the struggling public image of its gaming division and, most recently, the worst round of layoffs in company history, the corporate story now seems rudderless, if not dead in the water.
The concept of wearable computing has given me pause more than once over the last year or so. In one particular episode of the podcast, I referred to it as "a scam." While I am interested in this type of device, I'm not picking up what the tech media, Google, and Samsung are putting down quite yet. In a way, it feels like wearables were conjured out of thin air by the press, especially since it's not really that interesting to blather on about smartphones or tablets anymore. There has to be something else right around the corner to spark the interest of the reader. Enter wearables.